Codefestival 2024: Programmeren en coderen in het onderwijs
EU Code Week: 14-27 oktober 2024
De EU-programmeerweek is een initiatief waarin creativiteit, probleemoplossing en samenwerking worden gestimuleerd door middel van programmeren en andere technische en digitale activiteiten. Het idee erachter is om programmeren bereikbaarder te maken en om mensen te laten zien hoe je ideeën met programmeercode tot leven kunt brengen. De Code Week wil digitale vaardigheden ontwikkelen en gemotiveerde mensen bij elkaar brengen om te leren.
Save the date, schrijf je in!
Op 14 oktober 2024 is er een volgende editie van het Codefestival. We hopen jullie daar te ontmoeten. Het wordt een dag vol interessante workshops, inspirerende sprekers en boeiende praktijkvoorbeelden. De inschrijvingen starten eind augustus 2024.
Code Week 2023: inspiratiegids en toolkit
In de EU Code week ga je aan de slag met programmeren en coderen op school. Weet je niet goed hoe eraan te beginnen? Dan hebben wij voor jou:
- EU Code Week 2023 - inspiratigids: een bundel met tips en informatie over lesactiviteiten, organisaties, nascholingen ...
- EU Code Week 2023 - toolkit: een bundel met laagdrempelige tools om jouw leerlingen aan het coderen te krijgen. Deze bundel werd samengesteld door de Vlaamse leading teachers van de EU Code Week. Zij zetten coderen en programmeren in de kijker.
Dat is nog niet alles want ook op volgende websites kan je terecht voor meer info en materiaal:
- Bezoek de website van Code Week.
- Vind tips, ideeën en lesmateriaal.
- Bekijk waar in Europa activiteiten plaatsvinden op de interactieve CodeWeek-kaart!
- Meld je aan om ook jouw activiteit toe te voegen.
Voorbije Codefestivals
In 2016, 2017 en 2022 was er een Codefestival met keynotes, hands-on sessies, praktijkvoorbeelden, demo's en nieuw materiaal. De presentaties kan je via onderstaande links nog eens raadplegen.
- Bekijk de foto's en download de presentaties van 2017
- Donwload de presentaties van 2022
- Bekijk de aftermovie van het tienjarig jubileum 2022
- Bekijk de toolkit van 2022.
Nog meer leermiddelen vind je hieronder.
Kies jouw doelgroep
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Voice strings: Design your own musical instrument with Arduino and lasers!
This project challenges students to build their own musical instrument without real strings. Inspired by some examples with lasers, they get creative in designing a laser harp. Various concepts of computational thinking are discussed. The laser …
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Serial communication from Arduino to PC: Course
In this document you will receive detailed information about serial communication from Arduino to PC. You will learn how to send data from the Arduino to the PC via USB.
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Lightbox: STEM project
In this STEM project, students are challenged to design a solution to support people with neural disorders during their rehabilitation. They learn about the nervous system, reflexes and train reaction speed by making a lightbox with colored push …
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Do's and don'ts for novice programmers: Presentation
List of beginner mistakes that programmers sometimes dare to make. These errors are always discussed with additional information and tips so that students gain insight into some common programming errors. The teacher can cut slides and divide them …
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Programming with Scratch Junior
In this document you will find some ideas to get started with Scratch Junior.
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Dice: STEM project
Students make a paper dice. They are then guided step by step to draw, drill and sand a wooden die. Afterwards they program a Micro:bit into a dice.
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Blowing super bubbles: STEM project
At first glance, blowing bubbles is nothing more than child's play, but as a STEM project it is more challenging than it seems. Inquiry-based and design-based learning are central to this project. Your students will first investigate the most …
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Exploring Mars
During these English-language labs, students gain practical experience in using IoT using an ESP32. They learn to collect and analyze data.
The concept of these labs is to demonstrate the importance of IoT. While exploring and colonizing planets, it …
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The subway guide worldwide: Ozobot lesson plan
In this lesson, students are introduced to the metro lines of twelve well-known cities. In this way, they learn to orient themselves on a metro map and trace the correct route on it. In addition, they must apply the color codes so that the Ozobot …
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Songwriting and Functions: Computational Thinking
The emphasis here is on discovering repeating patterns in a music track. We apply this to lyrics.
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AI in agriculture: Conveyor belt with object recognition via Python notebooks
Artificial intelligence is already often used in industry, but do the students know what this means?
In this lesson package, students learn about AI. Using Python notebooks , they learn to use an object recognition algorithm and set it up themselves. …
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Unplugged programming: Program a human
A fun and simple programming task. You don't need a computer for it.
Computers do not interpret, they perform literal tasks and instructions. Thus, a programmer must divide an existing problem into small sub-steps that are executable by the computer. …
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