Codefestival 2024: Programmeren en coderen in het onderwijs
EU Code Week: 14-27 oktober 2024
De EU-programmeerweek is een initiatief waarin creativiteit, probleemoplossing en samenwerking worden gestimuleerd door middel van programmeren en andere technische en digitale activiteiten. Het idee erachter is om programmeren bereikbaarder te maken en om mensen te laten zien hoe je ideeën met programmeercode tot leven kunt brengen. De Code Week wil digitale vaardigheden ontwikkelen en gemotiveerde mensen bij elkaar brengen om te leren.
Save the date, schrijf je in!
Op 14 oktober 2024 is er een volgende editie van het Codefestival. We hopen jullie daar te ontmoeten. Het wordt een dag vol interessante workshops, inspirerende sprekers en boeiende praktijkvoorbeelden. De inschrijvingen starten eind augustus 2024.
Code Week 2023: inspiratiegids en toolkit
In de EU Code week ga je aan de slag met programmeren en coderen op school. Weet je niet goed hoe eraan te beginnen? Dan hebben wij voor jou:
- EU Code Week 2023 - inspiratigids: een bundel met tips en informatie over lesactiviteiten, organisaties, nascholingen ...
- EU Code Week 2023 - toolkit: een bundel met laagdrempelige tools om jouw leerlingen aan het coderen te krijgen. Deze bundel werd samengesteld door de Vlaamse leading teachers van de EU Code Week. Zij zetten coderen en programmeren in de kijker.
Dat is nog niet alles want ook op volgende websites kan je terecht voor meer info en materiaal:
- Bezoek de website van Code Week.
- Vind tips, ideeën en lesmateriaal.
- Bekijk waar in Europa activiteiten plaatsvinden op de interactieve CodeWeek-kaart!
- Meld je aan om ook jouw activiteit toe te voegen.
Voorbije Codefestivals
In 2016, 2017 en 2022 was er een Codefestival met keynotes, hands-on sessies, praktijkvoorbeelden, demo's en nieuw materiaal. De presentaties kan je via onderstaande links nog eens raadplegen.
- Bekijk de foto's en download de presentaties van 2017
- Donwload de presentaties van 2022
- Bekijk de aftermovie van het tienjarig jubileum 2022
- Bekijk de toolkit van 2022.
Nog meer leermiddelen vind je hieronder.
Kies jouw doelgroep
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VEX IQ competition
The world's largest and fastest growing academic robotics competitions
VEX competitions bring STEM skills to life
All students are scientists and engineers by nature. They love asking questions, crafting, experimenting and playing. VEX competitions …Translated by
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VEXcode VR: Trace unique shapes
With the help of the VR robot, students will trace unique shapes during this activity. Students learn to recognize geometric shapes. They start by tracing the perimeter, then calculate the perimeter, and finally the area. They complete a geometric …
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STEM in primary education: Further training on request
What do science, technology and STEM mean for me, in my classroom and for my students? How do I apply it in different learning areas? During this training, Brightlab briefly and powerfully gives its vision of technology and STEM in …
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Computational thinking, learn to think like a computer: Course
Computational thinking, or tackling a complex problem as a computer would solve it, is an important skill. During this course you will learn to think like a computer.
The Learn to Think Like a Computer course gives you tools to teach children to think …
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Theme my house: Workbook
Complete various assignments around the theme of living in this workbook.
A selection from the offer:
- memory,
- counting word pieces,
- stamp cards,
- dice game,
- count and color,
- figure drawing,
- maze,
- color by number,
- coding.
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Turing Tumble: Marble computers rental case
Turing Tumble is a game in which the players build mechanical marble computers to solve logic puzzles. You will learn concepts used in computers and skills useful for computer programming as you play.
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Educational Robotics and Programming: Workshops
Nooby.tech offers STEM, educational robotics and programming workshops for children from kindergarten through high school. We bring everything necessary and provide fun and exciting lessons. The program is adapted to the age of the participants …
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VEXcode VR - Hour of Code: Cleaning up coral reefs
In this activity, students program the VR Ocean Cleaning Robot to collect and remove as much debris as possible from the bottom of the Mangrove Reef. Because the VR robot is equipped with batteries that only last a few minutes, the students are …
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LEGO Education Spike Prime exercises linked to educational network objectives
Commissioned by LEGO Education, Vives Hogeschool developed a link between the exercises from the new Spike Prime set and the objectives of the various Flemish educational networks.
With LEGO® Education SPIKE ™ Prime, youngsters can get to grips …
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Dwengo: Getting started with teaching materials about AI and STEM
Are you already getting started with computer science and technology in the classroom? Dwengo vzw gives you the necessary support. The teaching packages are user-friendly, socially relevant, scientifically substantiated and inclusive.
Dwengo vzw has …
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Matatalab: Coding and programming for pre-primary and primary education
Matatalab is an educational coding game suitable for children aged 4 - 9 years. This game stimulates cognitive skills, creativity and imagination and teaches children the first steps of coding and programming. No PC or tablet is used, we also call …
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Toolkit multimedia animator: Playful programming with children
For the European Codinc project, Maks vzw trained dozens of young people in Brussels to become multimedia animators. They in turn taught elementary school children to code and program in a playful way.
We hit two birds with one stone, because in …
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