Codefestival 2024: Programmeren en coderen in het onderwijs
EU Code Week: 14-27 oktober 2024
De EU-programmeerweek is een initiatief waarin creativiteit, probleemoplossing en samenwerking worden gestimuleerd door middel van programmeren en andere technische en digitale activiteiten. Het idee erachter is om programmeren bereikbaarder te maken en om mensen te laten zien hoe je ideeën met programmeercode tot leven kunt brengen. De Code Week wil digitale vaardigheden ontwikkelen en gemotiveerde mensen bij elkaar brengen om te leren.
Save the date, schrijf je in!
Op 14 oktober 2024 is er een volgende editie van het Codefestival. We hopen jullie daar te ontmoeten. Het wordt een dag vol interessante workshops, inspirerende sprekers en boeiende praktijkvoorbeelden. De inschrijvingen starten eind augustus 2024.
Code Week 2023: inspiratiegids en toolkit
In de EU Code week ga je aan de slag met programmeren en coderen op school. Weet je niet goed hoe eraan te beginnen? Dan hebben wij voor jou:
- EU Code Week 2023 - inspiratigids: een bundel met tips en informatie over lesactiviteiten, organisaties, nascholingen ...
- EU Code Week 2023 - toolkit: een bundel met laagdrempelige tools om jouw leerlingen aan het coderen te krijgen. Deze bundel werd samengesteld door de Vlaamse leading teachers van de EU Code Week. Zij zetten coderen en programmeren in de kijker.
Dat is nog niet alles want ook op volgende websites kan je terecht voor meer info en materiaal:
- Bezoek de website van Code Week.
- Vind tips, ideeën en lesmateriaal.
- Bekijk waar in Europa activiteiten plaatsvinden op de interactieve CodeWeek-kaart!
- Meld je aan om ook jouw activiteit toe te voegen.
Voorbije Codefestivals
In 2016, 2017 en 2022 was er een Codefestival met keynotes, hands-on sessies, praktijkvoorbeelden, demo's en nieuw materiaal. De presentaties kan je via onderstaande links nog eens raadplegen.
- Bekijk de foto's en download de presentaties van 2017
- Donwload de presentaties van 2022
- Bekijk de aftermovie van het tienjarig jubileum 2022
- Bekijk de toolkit van 2022.
Nog meer leermiddelen vind je hieronder.
Kies jouw doelgroep
-
Coding Park: Learning to program
Coding Park is a coding platform where students learn to code and think computationally. Visual blocks or Python are used. You can get started right away in the free programming environment. If you, as a parent or teacher, want to monitor the …
Translated by
App or softwareTeacher, ICT co-ordinator -
Scratch: Creative learning community with shared programming projects, graphical programming tool
Would you like to master the basics of programming with your students? Then use Scratch. Scratch is a graphical programming environment. You can create short games and edit other people's programs via Scratch.
Translated by
App or softwareSchoolboard -
STEMpedia Education: Teaching materials and projects for STEM
STEMpedia helps students and teachers learn about artificial intelligence, machine learning, Python and robotics in an interactive way. The website bundles a large amount of projects and learning resources about coding and STEM-related topics. …
Translated by
WebsiteTeacher, ICT co-ordinator -
Wokwi: Simulate IoT projects in your browser
This website contains simulations of various microcontrollers and offers you the opportunity to program and configure them online.
Translated by
App or softwareTeacher -
Blowing super bubbles: STEM project
At first glance, blowing bubbles is nothing more than child's play, but as a STEM project it is more challenging than it seems. Inquiry-based and design-based learning are central to this project. Your students will first investigate the most …
Translated by
Downloadable resource -
WebTinq: Building websites
WebTinq is an online HTML editor for kids. Students can use it to build and publish web pages. A handy website editor to explain to students with real code in html, css or js with folder structure, without advertising.
Translated by
App or softwareTeacher, ICT co-ordinator -
Passive house: STEM project
This project is part of the complete degree planning set up within STEM@school. Design, research and build your own scale model of a passive house with solar collector, collector tank and underfloor heating. Use and simulate the necessary …
Translated by
Downloadable resource -
Self-driving car through a green wave: STEM project
This project is part of the complete degree planning set up within STEM@school. Switch, program and control an electric motor yourself, start with the basics of vectors, learn to make full use of graphs and be the fastest in simple or complex …
Translated by
Downloadable resource -
The bicycle: STEM project
This project challenges the students in an authentic context and helps them think about how they can cycle to school sustainably and with little effort.
Translated by
Downloadable resource -
Bicycle anti-collision system: STEM project
Would you like to go to school safely by bicycle? Design your own system here that makes your bike ride safer by signaling the danger of a collision.
Translated by
Downloadable resource -
Green, greener, greenest (3), monitoring and automation: STEM project
This project is part of the full annual planning for the basic STEM-x options. In this third part of the Green, greener, greenest trajectory, students monitor and automate their hydroponic system.
Translated by
Downloadable resource -
Erase All Kittens: Coding game for kids
The game provides an introduction to professional coding language, allowing children to play and learn independently together with parents or teachers.
The gameplay is Mario-esque. There are interactive English dialogues and quirky characters. The …
Translated by
WebsiteTeacher, ICT co-ordinator