Codefestival 2024: Programmeren en coderen in het onderwijs
EU Code Week: 14-27 oktober 2024
De EU-programmeerweek is een initiatief waarin creativiteit, probleemoplossing en samenwerking worden gestimuleerd door middel van programmeren en andere technische en digitale activiteiten. Het idee erachter is om programmeren bereikbaarder te maken en om mensen te laten zien hoe je ideeën met programmeercode tot leven kunt brengen. De Code Week wil digitale vaardigheden ontwikkelen en gemotiveerde mensen bij elkaar brengen om te leren.
Save the date, schrijf je in!
Op 14 oktober 2024 is er een volgende editie van het Codefestival. We hopen jullie daar te ontmoeten. Het wordt een dag vol interessante workshops, inspirerende sprekers en boeiende praktijkvoorbeelden. De inschrijvingen starten eind augustus 2024.
Code Week 2023: inspiratiegids en toolkit
In de EU Code week ga je aan de slag met programmeren en coderen op school. Weet je niet goed hoe eraan te beginnen? Dan hebben wij voor jou:
- EU Code Week 2023 - inspiratigids: een bundel met tips en informatie over lesactiviteiten, organisaties, nascholingen ...
- EU Code Week 2023 - toolkit: een bundel met laagdrempelige tools om jouw leerlingen aan het coderen te krijgen. Deze bundel werd samengesteld door de Vlaamse leading teachers van de EU Code Week. Zij zetten coderen en programmeren in de kijker.
Dat is nog niet alles want ook op volgende websites kan je terecht voor meer info en materiaal:
- Bezoek de website van Code Week.
- Vind tips, ideeën en lesmateriaal.
- Bekijk waar in Europa activiteiten plaatsvinden op de interactieve CodeWeek-kaart!
- Meld je aan om ook jouw activiteit toe te voegen.
Voorbije Codefestivals
In 2016, 2017 en 2022 was er een Codefestival met keynotes, hands-on sessies, praktijkvoorbeelden, demo's en nieuw materiaal. De presentaties kan je via onderstaande links nog eens raadplegen.
- Bekijk de foto's en download de presentaties van 2017
- Donwload de presentaties van 2022
- Bekijk de aftermovie van het tienjarig jubileum 2022
- Bekijk de toolkit van 2022.
Nog meer leermiddelen vind je hieronder.
Kies jouw doelgroep
-
Snakes and Ladders: Getting Started with the Bee-Bot
With this game, students learn to use the Bee-Bot or Blue-Bot. They program the steps they need to take on the game board to get to the end.
Translated by
Downloadable resource (41)ICT co-ordinator -
Coordinates: Treasure Map
Using the map, students can work with coordinates and thinking in a matrix.
There are two assignments, but be sure that you can do other things with it.
Translated by
Downloadable resource (93)Teacher -
Programming with Scratch: Creating a Ghost Story
With this step-by-step plan, the students program a ghost story in Scratch. This assignment introduces them to various basic programming skills.
Translated by
Downloadable resource (17)Teacher, ICT co-ordinator, … -
This is how a computer thinks: Programming and computational thinking in education
How a computer thinks provides primary and secondary schools with information, practical examples and tools to teach students the basics of computational thinking and programming. In this way, schools can familiarize their students with the digital …
Translated by
Downloadable resource (19) -
Programming with Ozobot: Teaching material
On this website you will find free lessons to get started with the Ozobot. You can download the lessons for free and use them in the classroom. At each lesson there is a student card on which the assignment is explained. On the teacher card you …
Translated by
Website (8)ICT co-ordinator -
Live programming with 'Let's go code': Manual
You can use this chip as a manual for the game Let's go code .
Translated by
Downloadable resource (8)ICT co-ordinator -
Computational thinking: Learning to program with a chocolate sandwich
The basics of computational thinking and programming are not easy to explain to young children. Learning to program can be done in different ways and does not always have to be done digitally. Something as simple as smearing a sandwich with …
Translated by
Video (7)System administrator -
Dwengo: Getting started with teaching materials about AI and STEM
Are you already getting started with computer science and technology in the classroom? Dwengo vzw gives you the necessary support. The teaching packages are user-friendly, socially relevant, scientifically substantiated and inclusive.
Dwengo vzw has …
Translated by
Website (7) -
Micro:bit for teachers: Exercises and course
An introductory course to familiarize teachers with the micro:bit, a compact and easy-to-use programmable computer. During this course, participants will learn the basics of programming, experiment with input and output functions of the micro:bit, …
Translated by
Downloadable resource (6)ICT co-ordinator, System administrator -
Piskel: Online sprite and pixel art editor
Piskel is a free online editor for animated sprites and pixel art. This desktop and web application lets you create pixel art and animated sprites similar to the sprites used in old 2D games.
Translated by
App or software (6)ICT co-ordinator, System administrator -
Programming with Ozobot in Word and Excel
With this class activity you let students design a game with Ozobots in Excel or Word. The students design a course with the color codes for the Ozobot and practice different basic skills for word processing or spreadsheet.
Translated by
Downloadable resource (5)Teacher -
Program hour: Programming assignments
This site contains some programming assignments that you can complete in one hour.
Translated by
Website (5)ICT co-ordinator